Derrick Stolee 9d46bc791b path-walk: introduce an object walk by path
In anticipation of a few planned applications, introduce the most basic form
of a path-walk API. It currently assumes that there are no UNINTERESTING
objects, and does not include any complicated filters. It calls a function
pointer on groups of tree and blob objects as grouped by path. This only
includes objects the first time they are discovered, so an object that
appears at multiple paths will not be included in two batches.

These batches are collected in 'struct type_and_oid_list' objects, which
store an object type and an oid_array of objects.

The data structures are documented in 'struct path_walk_context', but in
summary the most important are:

  * 'paths_to_lists' is a strmap that connects a path to a
    type_and_oid_list for that path. To avoid conflicts in path names,
    we make sure that tree paths end in "/" (except the root path with
    is an empty string) and blob paths do not end in "/".

  * 'path_stack' is a string list that is added to in an append-only
    way. This stores the stack of our depth-first search on the heap
    instead of using recursion.

  * 'path_stack_pushed' is a strmap that stores path names that were
    already added to 'path_stack', to avoid repeating paths in the
    stack. Mostly, this saves us from quadratic lookups from doing
    unsorted checks into the string_list.

The coupling of 'path_stack' and 'path_stack_pushed' is protected by the
push_to_stack() method. Call this instead of inserting into these
structures directly.

The walk_objects_by_path() method initializes these structures and
starts walking commits from the given rev_info struct. The commits are
used to find the list of root trees which populate the start of our
depth-first search.

The core of our depth-first search is in a while loop that continues
while we have not indicated an early exit and our 'path_stack' still has
entries in it. The loop body pops a path off of the stack and "visits"
the path via the walk_path() method.

The walk_path() method gets the list of OIDs from the 'path_to_lists'
strmap and executes the callback method on that list with the given path
and type. If the OIDs correspond to tree objects, then iterate over all
trees in the list and run add_children() to add the child objects to
their own lists, adding new entries to the stack if necessary.

In testing, this depth-first search approach was the one that used the
least memory while iterating over the object lists. There is still a
chance that repositories with too-wide path patterns could cause memory
pressure issues. Limiting the stack size could be done in the future by
limiting how many objects are being considered in-progress, or by
visiting blob paths earlier than trees.

There are many future adaptations that could be made, but they are left for
future updates when consumers are ready to take advantage of those features.

Signed-off-by: Derrick Stolee <stolee@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
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