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git/Documentation/config/pack.txt
Taylor Blau b0afdce5da pack-bitmap.c: use commit boundary during bitmap traversal
When reachability bitmap coverage exists in a repository, Git will use a
different (and hopefully faster) traversal to compute revision walks.

Consider a set of positive and negative tips (which we'll refer to with
their standard bitmap parlance by "wants", and "haves"). In order to
figure out what objects exist between the tips, the existing traversal
in `prepare_bitmap_walk()` does something like:

  1. Consider if we can even compute the set of objects with bitmaps,
     and fall back to the usual traversal if we cannot. For example,
     pathspec limiting traversals can't be computed using bitmaps (since
     they don't know which objects are at which paths). The same is true
     of certain kinds of non-trivial object filters.

  2. If we can compute the traversal with bitmaps, partition the
     (dereferenced) tips into two object lists, "haves", and "wants",
     based on whether or not the objects have the UNINTERESTING flag,
     respectively.

  3. Fall back to the ordinary object traversal if either (a) there are
     more than zero haves, none of which are in the bitmapped pack or
     MIDX, or (b) there are no wants.

  4. Construct a reachability bitmap for the "haves" side by walking
     from the revision tips down to any existing bitmaps, OR-ing in any
     bitmaps as they are found.

  5. Then do the same for the "wants" side, stopping at any objects that
     appear in the "haves" bitmap.

  6. Filter the results if any object filter (that can be easily
     computed with bitmaps alone) was given, and then return back to the
     caller.

When there is good bitmap coverage relative to the traversal tips, this
walk is often significantly faster than an ordinary object traversal
because it can visit far fewer objects.

But in certain cases, it can be significantly *slower* than the usual
object traversal. Why? Because we need to compute complete bitmaps on
either side of the walk. If either one (or both) of the sides require
walking many (or all!) objects before they get to an existing bitmap,
the extra bitmap machinery is mostly or all overhead.

One of the benefits, however, is that even if the walk is slower, bitmap
traversals are guaranteed to provide an *exact* answer. Unlike the
traditional object traversal algorithm, which can over-count the results
by not opening trees for older commits, the bitmap walk builds an exact
reachability bitmap for either side, meaning the results are never
over-counted.

But producing non-exact results is OK for our traversal here (both in
the bitmap case and not), as long as the results are over-counted, not
under.

Relaxing the bitmap traversal to allow it to produce over-counted
results gives us the opportunity to make some significant improvements.
Instead of the above, the new algorithm only has to walk from the
*boundary* down to the nearest bitmap, instead of from each of the
UNINTERESTING tips.

The boundary-based approach still has degenerate cases, but we'll show
in a moment that it is often a significant improvement.

The new algorithm works as follows:

  1. Build a (partial) bitmap of the haves side by first OR-ing any
     bitmap(s) that already exist for UNINTERESTING commits between the
     haves and the boundary.

  2. For each commit along the boundary, add it as a fill-in traversal
     tip (where the traversal terminates once an existing bitmap is
     found), and perform fill-in traversal.

  3. Build up a complete bitmap of the wants side as usual, stopping any
     time we intersect the (partial) haves side.

  4. Return the results.

And is more-or-less equivalent to using the *old* algorithm with this
invocation:

    $ git rev-list --objects --use-bitmap-index $WANTS --not \
        $(git rev-list --objects --boundary $WANTS --not $HAVES |
          perl -lne 'print $1 if /^-(.*)/')

The new result performs significantly better in many cases, particularly
when the distance from the boundary commit(s) to an existing bitmap is
shorter than the distance from (all of) the have tips to the nearest
bitmapped commit.

Note that when using the old bitmap traversal algorithm, the results can
be *slower* than without bitmaps! Under the new algorithm, the result is
computed faster with bitmaps than without (at the cost of over-counting
the true number of objects in a similar fashion as the non-bitmap
traversal):

    # (Computing the number of tagged objects not on any branches
    # without bitmaps).
    $ time git rev-list --count --objects --tags --not --branches
    20

    real	0m1.388s
    user	0m1.092s
    sys	0m0.296s

    # (Computing the same query using the old bitmap traversal).
    $ time git rev-list --count --objects --tags --not --branches --use-bitmap-index
    19

    real	0m22.709s
    user	0m21.628s
    sys	0m1.076s

    # (this commit)
    $ time git.compile rev-list --count --objects --tags --not --branches --use-bitmap-index
    19

    real	0m1.518s
    user	0m1.234s
    sys	0m0.284s

The new algorithm is still slower than not using bitmaps at all, but it
is nearly a 15-fold improvement over the existing traversal.

In a more realistic setting (using my local copy of git.git), I can
observe a similar (if more modest) speed-up:

    $ argv="--count --objects --branches --not --tags"
    hyperfine \
      -n 'no bitmaps' "git.compile rev-list $argv" \
      -n 'existing traversal' "git.compile rev-list --use-bitmap-index $argv" \
      -n 'boundary traversal' "git.compile -c pack.useBitmapBoundaryTraversal=true rev-list --use-bitmap-index $argv"
    Benchmark 1: no bitmaps
      Time (mean ± σ):     124.6 ms ±   2.1 ms    [User: 103.7 ms, System: 20.8 ms]
      Range (min … max):   122.6 ms … 133.1 ms    22 runs

    Benchmark 2: existing traversal
      Time (mean ± σ):     368.6 ms ±   3.0 ms    [User: 325.3 ms, System: 43.1 ms]
      Range (min … max):   365.1 ms … 374.8 ms    10 runs

    Benchmark 3: boundary traversal
      Time (mean ± σ):     167.6 ms ±   0.9 ms    [User: 139.5 ms, System: 27.9 ms]
      Range (min … max):   166.1 ms … 169.2 ms    17 runs

    Summary
      'no bitmaps' ran
        1.34 ± 0.02 times faster than 'boundary traversal'
        2.96 ± 0.05 times faster than 'existing traversal'

Here, the new algorithm is also still slower than not using bitmaps, but
represents a more than 2-fold improvement over the existing traversal in
a more modest example.

Since this algorithm was originally written (nearly a year and a half
ago, at the time of writing), the bitmap lookup table shipped, making
the new algorithm's result more competitive. A few other future
directions for improving bitmap traversal times beyond not using bitmaps
at all:

  - Decrease the cost to decompress and OR together many bitmaps
    together (particularly when enumerating the uninteresting side of
    the walk). Here we could explore more efficient bitmap storage
    techniques, like Roaring+Run and/or use SIMD instructions to speed
    up ORing them together.

  - Store pseudo-merge bitmaps, which could allow us to OR together
    fewer "summary" bitmaps (which would also help with the above).

Helped-by: Jeff King <peff@peff.net>
Helped-by: Derrick Stolee <derrickstolee@github.com>
Signed-off-by: Taylor Blau <me@ttaylorr.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2023-05-08 12:05:55 -07:00

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pack.window::
The size of the window used by linkgit:git-pack-objects[1] when no
window size is given on the command line. Defaults to 10.
pack.depth::
The maximum delta depth used by linkgit:git-pack-objects[1] when no
maximum depth is given on the command line. Defaults to 50.
Maximum value is 4095.
pack.windowMemory::
The maximum size of memory that is consumed by each thread
in linkgit:git-pack-objects[1] for pack window memory when
no limit is given on the command line. The value can be
suffixed with "k", "m", or "g". When left unconfigured (or
set explicitly to 0), there will be no limit.
pack.compression::
An integer -1..9, indicating the compression level for objects
in a pack file. -1 is the zlib default. 0 means no
compression, and 1..9 are various speed/size tradeoffs, 9 being
slowest. If not set, defaults to core.compression. If that is
not set, defaults to -1, the zlib default, which is "a default
compromise between speed and compression (currently equivalent
to level 6)."
+
Note that changing the compression level will not automatically recompress
all existing objects. You can force recompression by passing the -F option
to linkgit:git-repack[1].
pack.allowPackReuse::
When true, and when reachability bitmaps are enabled,
pack-objects will try to send parts of the bitmapped packfile
verbatim. This can reduce memory and CPU usage to serve fetches,
but might result in sending a slightly larger pack. Defaults to
true.
pack.island::
An extended regular expression configuring a set of delta
islands. See "DELTA ISLANDS" in linkgit:git-pack-objects[1]
for details.
pack.islandCore::
Specify an island name which gets to have its objects be
packed first. This creates a kind of pseudo-pack at the front
of one pack, so that the objects from the specified island are
hopefully faster to copy into any pack that should be served
to a user requesting these objects. In practice this means
that the island specified should likely correspond to what is
the most commonly cloned in the repo. See also "DELTA ISLANDS"
in linkgit:git-pack-objects[1].
pack.deltaCacheSize::
The maximum memory in bytes used for caching deltas in
linkgit:git-pack-objects[1] before writing them out to a pack.
This cache is used to speed up the writing object phase by not
having to recompute the final delta result once the best match
for all objects is found. Repacking large repositories on machines
which are tight with memory might be badly impacted by this though,
especially if this cache pushes the system into swapping.
A value of 0 means no limit. The smallest size of 1 byte may be
used to virtually disable this cache. Defaults to 256 MiB.
pack.deltaCacheLimit::
The maximum size of a delta, that is cached in
linkgit:git-pack-objects[1]. This cache is used to speed up the
writing object phase by not having to recompute the final delta
result once the best match for all objects is found.
Defaults to 1000. Maximum value is 65535.
pack.threads::
Specifies the number of threads to spawn when searching for best
delta matches. This requires that linkgit:git-pack-objects[1]
be compiled with pthreads otherwise this option is ignored with a
warning. This is meant to reduce packing time on multiprocessor
machines. The required amount of memory for the delta search window
is however multiplied by the number of threads.
Specifying 0 will cause Git to auto-detect the number of CPU's
and set the number of threads accordingly.
pack.indexVersion::
Specify the default pack index version. Valid values are 1 for
legacy pack index used by Git versions prior to 1.5.2, and 2 for
the new pack index with capabilities for packs larger than 4 GB
as well as proper protection against the repacking of corrupted
packs. Version 2 is the default. Note that version 2 is enforced
and this config option ignored whenever the corresponding pack is
larger than 2 GB.
+
If you have an old Git that does not understand the version 2 `*.idx` file,
cloning or fetching over a non native protocol (e.g. "http")
that will copy both `*.pack` file and corresponding `*.idx` file from the
other side may give you a repository that cannot be accessed with your
older version of Git. If the `*.pack` file is smaller than 2 GB, however,
you can use linkgit:git-index-pack[1] on the *.pack file to regenerate
the `*.idx` file.
pack.packSizeLimit::
The maximum size of a pack. This setting only affects
packing to a file when repacking, i.e. the git:// protocol
is unaffected. It can be overridden by the `--max-pack-size`
option of linkgit:git-repack[1]. Reaching this limit results
in the creation of multiple packfiles.
+
Note that this option is rarely useful, and may result in a larger total
on-disk size (because Git will not store deltas between packs), as well
as worse runtime performance (object lookup within multiple packs is
slower than a single pack, and optimizations like reachability bitmaps
cannot cope with multiple packs).
+
If you need to actively run Git using smaller packfiles (e.g., because your
filesystem does not support large files), this option may help. But if
your goal is to transmit a packfile over a medium that supports limited
sizes (e.g., removable media that cannot store the whole repository),
you are likely better off creating a single large packfile and splitting
it using a generic multi-volume archive tool (e.g., Unix `split`).
+
The minimum size allowed is limited to 1 MiB. The default is unlimited.
Common unit suffixes of 'k', 'm', or 'g' are supported.
pack.useBitmaps::
When true, git will use pack bitmaps (if available) when packing
to stdout (e.g., during the server side of a fetch). Defaults to
true. You should not generally need to turn this off unless
you are debugging pack bitmaps.
pack.useBitmapBoundaryTraversal::
When true, Git will use an experimental algorithm for computing
reachability queries with bitmaps. Instead of building up
complete bitmaps for all of the negated tips and then OR-ing
them together, consider negated tips with existing bitmaps as
additive (i.e. OR-ing them into the result if they exist,
ignoring them otherwise), and build up a bitmap at the boundary
instead.
+
When using this algorithm, Git may include too many objects as a result
of not opening up trees belonging to certain UNINTERESTING commits. This
inexactness matches the non-bitmap traversal algorithm.
+
In many cases, this can provide a speed-up over the exact algorithm,
particularly when there is poor bitmap coverage of the negated side of
the query.
pack.useSparse::
When true, git will default to using the '--sparse' option in
'git pack-objects' when the '--revs' option is present. This
algorithm only walks trees that appear in paths that introduce new
objects. This can have significant performance benefits when
computing a pack to send a small change. However, it is possible
that extra objects are added to the pack-file if the included
commits contain certain types of direct renames. Default is
`true`.
pack.preferBitmapTips::
When selecting which commits will receive bitmaps, prefer a
commit at the tip of any reference that is a suffix of any value
of this configuration over any other commits in the "selection
window".
+
Note that setting this configuration to `refs/foo` does not mean that
the commits at the tips of `refs/foo/bar` and `refs/foo/baz` will
necessarily be selected. This is because commits are selected for
bitmaps from within a series of windows of variable length.
+
If a commit at the tip of any reference which is a suffix of any value
of this configuration is seen in a window, it is immediately given
preference over any other commit in that window.
pack.writeBitmaps (deprecated)::
This is a deprecated synonym for `repack.writeBitmaps`.
pack.writeBitmapHashCache::
When true, git will include a "hash cache" section in the bitmap
index (if one is written). This cache can be used to feed git's
delta heuristics, potentially leading to better deltas between
bitmapped and non-bitmapped objects (e.g., when serving a fetch
between an older, bitmapped pack and objects that have been
pushed since the last gc). The downside is that it consumes 4
bytes per object of disk space. Defaults to true.
+
When writing a multi-pack reachability bitmap, no new namehashes are
computed; instead, any namehashes stored in an existing bitmap are
permuted into their appropriate location when writing a new bitmap.
pack.writeBitmapLookupTable::
When true, Git will include a "lookup table" section in the
bitmap index (if one is written). This table is used to defer
loading individual bitmaps as late as possible. This can be
beneficial in repositories that have relatively large bitmap
indexes. Defaults to false.
pack.readReverseIndex::
When true, git will read any .rev file(s) that may be available
(see: linkgit:gitformat-pack[5]). When false, the reverse index
will be generated from scratch and stored in memory. Defaults to
true.
pack.writeReverseIndex::
When true, git will write a corresponding .rev file (see:
linkgit:gitformat-pack[5])
for each new packfile that it writes in all places except for
linkgit:git-fast-import[1] and in the bulk checkin mechanism.
Defaults to true.