odb: introduce odb_write_object()
We do not have a backend-agnostic way to write objects into an object database. While there is `write_object_file()`, this function is rather specific to the loose object format. Introduce `odb_write_object()` to plug this gap. For now, this function is a simple wrapper around `write_object_file()` and doesn't even use the passed-in object database yet. This will change in subsequent commits, where `write_object_file()` is converted so that it works on top of an `odb_source`. `odb_write_object()` will then become responsible for deciding which source an object shall be written to. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
committed by
Junio C Hamano
parent
0f9b189357
commit
ab1c6e1d12
38
odb.h
38
odb.h
@@ -437,6 +437,44 @@ enum for_each_object_flags {
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FOR_EACH_OBJECT_SKIP_ON_DISK_KEPT_PACKS = (1<<4),
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};
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enum {
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/*
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* By default, `odb_write_object()` does not actually write anything
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* into the object store, but only computes the object ID. This flag
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* changes that so that the object will be written as a loose object
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* and persisted.
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*/
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WRITE_OBJECT_PERSIST = (1 << 0),
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/*
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* Do not print an error in case something goes wrong.
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*/
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WRITE_OBJECT_SILENT = (1 << 1),
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};
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/*
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* Write an object into the object database. The object is being written into
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* the local alternate of the repository. If provided, the converted object ID
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* as well as the compatibility object ID are written to the respective
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* pointers.
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*
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* Returns 0 on success, a negative error code otherwise.
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*/
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int odb_write_object_ext(struct object_database *odb,
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const void *buf, unsigned long len,
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enum object_type type,
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struct object_id *oid,
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struct object_id *compat_oid,
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unsigned flags);
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static inline int odb_write_object(struct object_database *odb,
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const void *buf, unsigned long len,
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enum object_type type,
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struct object_id *oid)
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{
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return odb_write_object_ext(odb, buf, len, type, oid, NULL, 0);
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}
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/* Compatibility wrappers, to be removed once Git 2.51 has been released. */
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#include "repository.h"
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